--------------------------------------------------------------------------- --- Layoutbox widget. -- -- @author Julien Danjou <julien@danjou.info> -- @copyright 2009 Julien Danjou -- @classmod awful.widget.layoutbox --------------------------------------------------------------------------- local setmetatable = setmetatable local capi = { screen = screen, tag = tag } local layout = require("awful.layout") local tooltip = require("awful.tooltip") local wibox = require("wibox") local surface = require("gears.surface") local layout_icons = { cornernw = "", cornerne = "", cornersw = "", cornerse = "", fairh = "", fairv = "", max = "[M]", floating = "><>", magnifier = "[M]", fullscreen = "", spiral = "", dwindle = "", tile = "[]=", tiletop = "TTT", tilebottom = "TTT", tileleft = "=[]", } local function get_screen(s) return s and capi.screen[s] end local layoutbox = { mt = {} } local boxes = nil local function update(w, screen) screen = get_screen(screen) local name = layout.getname(layout.get(screen)) w._layoutbox_tooltip:set_text(name or "[no name]") if name == "max" and #screen.clients > 0 then w.textbox.text = " [" .. #screen.clients .. "] " -- TODO manage / unmanage signal return end w.textbox.text = layout_icons[name] w.textbox.text = " " .. w.textbox.text .. " " end local function update_from_tag(t) local screen = get_screen(t.screen) local w = boxes[screen] if w then update(w, screen) end end --- Create a layoutbox widget. It draws a picture with the current layout -- symbol of the current tag. -- @param screen The screen number that the layout will be represented for. -- @return An imagebox widget configured as a layoutbox. function layoutbox.new(screen) screen = get_screen(screen or 1) -- Do we already have the update callbacks registered? if boxes == nil then boxes = setmetatable({}, { __mode = "kv" }) capi.tag.connect_signal("property::selected", update_from_tag) capi.tag.connect_signal("property::layout", update_from_tag) capi.tag.connect_signal("property::screen", function() for s, w in pairs(boxes) do if s.valid then update(w, s) end end end) layoutbox.boxes = boxes end -- Do we already have a layoutbox for this screen? local w = boxes[screen] if not w then w = wibox.widget { { id = "textbox", widget = wibox.widget.textbox }, layout = wibox.layout.fixed.horizontal } w._layoutbox_tooltip = tooltip {objects = {w}, delay_show = 1} update(w, screen) boxes[screen] = w end return w end function layoutbox.mt:__call(...) return layoutbox.new(...) end return setmetatable(layoutbox, layoutbox.mt)