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immich-frame
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PyOpenGL photo display for Immich with accompanying PWA
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window.py
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2025-12-06
port to pygame
v0.2.0
Tim Keller
1
-52
/
+37
2025-06-24
window can now handle no selected albums
Tim Keller
1
-2
/
+7
2025-06-24
live reload window display config
Tim Keller
1
-6
/
+9
2025-06-16
add config and add application thread manager
Tim Keller
1
-8
/
+10
2025-05-25
use lazy caching texture list to limit number of images loaded at one time
Tim Keller
1
-9
/
+8
2025-05-10
add flaskapi
Tim Keller
1
-5
/
+14
2025-05-10
add force redraw flag and redraw whenever visibility is restored in case ↵
Tim Keller
1
-2
/
+11
framebuffer is destroyed
2025-05-10
transition using arrow keys + skip function
Tim Keller
1
-28
/
+49
2025-05-10
cleanup some
Tim Keller
1
-28
/
+23
2025-05-10
max framerate setter getter
Tim Keller
1
-7
/
+10
2025-05-10
requirements.txt added, significantly reduced cpu usage using timer func and ↵
Tim Keller
1
-12
/
+25
vertex/fragment shader instead of drawing new quad etc every frame
2025-05-09
add support for downloading new images from immich api on a separate thread
Tim Keller
1
-0
/
+110