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authorTimmy Keller <tjk@tjkeller.xyz>2022-01-20 17:07:39 -0600
committerTimmy Keller <tjk@tjkeller.xyz>2022-01-20 17:07:39 -0600
commit1ffe58f3ee6eeb2d81729eb7c458a8979eb2df68 (patch)
treeabf5bd1cfa67232bc349174135814e316be3de3b /launch/emu
parent32d34ac9c5e3b682800f65f24743f2f29af04347 (diff)
downloadscripts-1ffe58f3ee6eeb2d81729eb7c458a8979eb2df68.tar.xz
scripts-1ffe58f3ee6eeb2d81729eb7c458a8979eb2df68.zip
moved many scripts around, small tweaks/rewrites, mounter verify xsudo and xclick scripts
Diffstat (limited to 'launch/emu')
-rwxr-xr-xlaunch/emu5
1 files changed, 2 insertions, 3 deletions
diff --git a/launch/emu b/launch/emu
index 7f9c8ec..fe17ed7 100755
--- a/launch/emu
+++ b/launch/emu
@@ -1,9 +1,8 @@
#!/bin/sh
-
# This only works for collections with a common extension. You can rename all your roms to use the same extension and (in any decent emulator at least) they should work regardless of the actual header type
gamedir=${XDG_DATA_HOME:-$HOME/.local/share}/games
dmenuprompt="dmenu -l 25"
-resolution() { cat /sys/class/drm/*/modes | head -1 }
+resolution() { cat /sys/class/drm/*/modes | head -1; }
case "$1" in
2600)
dmenucolors="-nb #111 -nf #e4963c -sb #6c3b17 -sf #fff -nhb #121212 -nhf #fc5231 -shb #804f2d -shf #fc5231"
@@ -41,7 +40,7 @@ case "$1" in
ext=nds
;;
*)
- console=`ls $gamedir | dmenu -l 25` && ($0 $console || emu) # Allows going back to select a different console
+ console=`ls $gamedir | dmenu -l 25` && ($0 $console || $0) # Allows going back to select a different console
exit
;;
esac