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author | Timmy Keller <tjk@tjkeller.xyz> | 2021-11-28 23:24:22 -0600 |
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committer | Timmy Keller <tjk@tjkeller.xyz> | 2021-11-28 23:24:22 -0600 |
commit | 9d9f9a01bcf2af71f86a7c9c692207bd264e7cf9 (patch) | |
tree | 0c085e23305a93e2258ee49935e27222c30bdbbb /launch/emu | |
parent | 304f73d44ac7d18922c03a94afef74cc13c0e6ee (diff) | |
download | scripts-9d9f9a01bcf2af71f86a7c9c692207bd264e7cf9.tar.xz scripts-9d9f9a01bcf2af71f86a7c9c692207bd264e7cf9.zip |
tweak some scripts and add burndvd and new backlight scripts
Diffstat (limited to 'launch/emu')
-rwxr-xr-x | launch/emu | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -3,7 +3,7 @@ # This only works for collections with a common extension. You can rename all your roms to use the same extension and (in any decent emulator at least) they should work regardless of the actual header type gamedir=${XDG_DATA_HOME:-$HOME/.local/share}/games dmenuprompt="dmenu -l 25" -resolution=`cat /sys/class/drm/*/modes | head -1` +resolution() { cat /sys/class/drm/*/modes | head -1 } case "$1" in 2600) dmenucolors="-nb #111 -nf #e4963c -sb #6c3b17 -sf #fff -nhb #121212 -nhf #fc5231 -shb #804f2d -shf #fc5231" @@ -27,7 +27,7 @@ case "$1" in ;; n64) dmenucolors="-nb #223 -nf #fff -sb #069330 -sf #fff -nhb #c20d02 -nhf #ffc001 -shb #011da9 -shf #ffc001" - emulator="mupen64plus --fullscreen --gfx mupen64plus-video-glide64mk2 --resolution $resolution" + emulator="mupen64plus --fullscreen --gfx mupen64plus-video-glide64mk2 --resolution $(resolution)" ext=z64 ;; gcn) |