diff options
author | Timmy Keller <tjk@tjkeller.xyz> | 2021-10-18 23:09:28 -0500 |
---|---|---|
committer | Timmy Keller <tjk@tjkeller.xyz> | 2021-10-18 23:09:28 -0500 |
commit | e7786d9b1904ecd2c9989c3f157df48016b0dd50 (patch) | |
tree | 6c05945a22b462556fc4f1612cee2fe778e544fe /misc/emu | |
parent | 2cf3ea2f828f6da07adff92a7dc5bce6069620ab (diff) | |
download | scripts-e7786d9b1904ecd2c9989c3f157df48016b0dd50.tar.xz scripts-e7786d9b1904ecd2c9989c3f157df48016b0dd50.zip |
moved some things around
Diffstat (limited to 'misc/emu')
-rwxr-xr-x | misc/emu | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/misc/emu b/misc/emu deleted file mode 100755 index df24b10..0000000 --- a/misc/emu +++ /dev/null @@ -1,51 +0,0 @@ -#!/bin/sh - -# This only works for collections with a common extension. You can rename all your roms to use the same extension and (in any decent emulator at least) they should work regardless of the actual header type -gamedir=${XDG_DATA_HOME:-$HOME/.local/share}/games -dmenuprompt="dmenu -l 25" -resolution=`cat /sys/class/drm/*/modes | head -1` -case "$1" in - 2600) - dmenucolors="-nb #111 -nf #e4963c -sb #6c3b17 -sf #fff -nhb #121212 -nhf #fc5231 -shb #804f2d -shf #fc5231" - emulator="stella" - ext=bin - ;; - 3ds) - dmenucolors="-nb #111 -nf #888 -sb #999 -sf #F00 -nhb #111 -nhf #fff -shb #999" - emulator="citra" - ext=3ds - ;; - nes) - dmenucolors="-nb #6d6a6d -nf #fff -sb #dfdcdd -sf #c1121c -nhb #222 -nhf #dc444d -shb #a29fa3 -shf #dc444d" - emulator="fceux" - ext=nes - ;; - snes) - dmenucolors="-nb #b2b4b2 -nf #000 -sb #514689 -sf #fff -nhb #707372 -nhf #fff -shb #a7a4e0 -shf #000" - emulator="launch snes" - ext=sfc - ;; - n64) - dmenucolors="-nb #223 -nf #fff -sb #069330 -sf #fff -nhb #c20d02 -nhf #ffc001 -shb #011da9 -shf #ffc001" - emulator="mupen64plus --fullscreen --gfx mupen64plus-video-glide64mk2 --resolution $resolution" - ext=z64 - ;; - gcn) - dmenucolors="-nb #4d3b7c -nf #ddd -sb #000 -sf #fff -nhb #4d3b7c -nhf #eba982 -shb #000 -shf #eba982" - emulator="dolphin-emu -b" - ext=iso - ;; - nds) - dmenucolors="-nb #ccc -nf #000 -sb #52398d -sf #fff -nhb #888 -nhf #fff -shb #52398d" - emulator="desmume --3d-engine 2" - ext=nds - ;; - *) - console=`ls $gamedir | dmenu -l 25` && ($0 $console || emu) # Allows going back to select a different console - exit - ;; -esac - -gamedir="$gamedir/$1" && [ -e "$gamedir" ] \ - && selgame="`ls "$gamedir" | sed -n "s/\.$ext$//p" | $dmenuprompt $dmenucolors`.$ext" \ - && $emulator "$gamedir/$selgame" |